Okay, first thing’s first, Pokken Tournament looks amazing.
Somehow missed the hype train? Well, think back to Pokémon Coliseum on the N64 – now imagine the barrier between Pokémon and trainer has gone. No waiting for Pikachu to use Thunder, no turn taking – you’re Pikachu, you just used Thunder – because this is a one on one, 3rd person Pokémon free for all! No punches pulled.
Best of all, it’s been freed from the Japanese arcade machines and is coming to the Wii U (18th March) – hyped yet? I am!
Except…except, for one teeny tiny problem – the roster. It’s minuscule. Sure, we may have been spoilt by Super Smash Bro’s 50 character cast of fighters, but even so, 16 feels a little thin on the ground in this day and age. And that’s before we look at the who’s-who of who made the final cut! Why we’d need 2 Mewtwos or 2 Pikachus, I don’t know! But while the Pokémon x Tekken development team have said that there are no current plans for DLC, let’s have a look at what we could’ve won…
Here is my top 10 Pokémon that I’d love to see as Pokken DLC:
Gonna say right now that this is probably a weird choice, but there’s not a lot of type diversity in Pokken at the moment and (even though it doesn’t seem like type advantages feature in Pokken), a poison type fighter sounds cool. I can imagine him being rendered with a multi-neon-coloured, petrol-like sheen, flinging goop bombs across the field, that explode on impact, launching himself into an intimidating body slam, or becoming a noxious tidal wave in his finishing move. Formidable.
It’s hard to forget that every Pikachu in a Pokémon game is influenced by the anime – I feel like I heard more of his voice actor in Pokémon Y, than any other sound effect! So, make this Meowth the very same one we loved from the anime’s Team Rocket and a: it would be a fantastic nostalgia set up, and b: it’d be easier to animate for having human-like posture and mannerisms. As for moves: Payday would be a great range attack, throwing coins at the opponent; while up close, moves like Scratch and various kicks and Tekken inspired moves would suffice.
Brock said it first, these are Pokémon with a “rock-solid defence.” Seeing how the Pokken staff were going for realistically animated Pokémon – punches that pack a punch – what could be more satisfying than Rock Throwing at your opponents? That and I imagine his dodge animation would involve him rolling into a ball. He is a living boulder, after all.
There is nothing anyone wants more in a fighting game than to feel powerful. Nidoking – or Nidoqueen as a palette swap – would certainly take care of that hankering. For a start, he looks awesome. He was one of the strongest Pokémon in the original games and, well, he’s on most people’s lists – what a popular guy.
I wasn’t sure which evolution to include in this count down, to be honest. However, though I prefer Scizor’s design, there are so many fire type Pokémon in the roster, that the thought of another red-toned fighter seems too much! Besides, Scyther is cool and bug types rarely get much attention. I could see this Pokémon being a speedy character. Certainly not the strongest, but very good for setting up combos with a quick flurry of jabs and generally being light and speedy.
Seriously, where are all the water types in Pokken? Clearly, just being used as support characters… Feraligator’s a fan-favourite and looks intimidating as an opponent. Blastoise would’ve been cool too, but we’ve already got Charizard in the mix, and I could have seen that turtle being too slow and clunky, in all honesty. Feraligator on the other hand, is tall and ferocious. Most importantly, he looks like a mini-Godzilla!
Yeah, another odd pick, I know. Bear with me, though… Now, imagine fighting as a character that has no knees – it makes its way across the field by pivoting or throwing itself like a frisbee. Imagine, fighting as a character that could divide in two for a finishing area-of-effect move – Starmie is pretty much two Staryus stuck together. Just – imagine!
Another popular Pokémon, who is probably on everyone’s wish list. Mawile would be a good choice for anyone who likes to disorient their opponent. If you like characters that are unconventional and have that steep difficulty curve, this would be the one for you! For a start, your main attack power would come from the gaping maw on her back, so a lot of the battle would require you to fight with your back turned. You’d need to be constantly aware of which way your Pokémon champion was facing to know which combo to initiate, and whether it would hit. Plus, with the ability to mega-evolve for another set of gnashers? 3 Words: Pretty dang cool.
Mostly for the cute factor, I’ll admit. In fairness though, Sylveon was one of the most beloved additions to gen 6 of Pokémon and it’s not hard to see why! Those flowing ribbons sure would come in handy in grab combos. Those gorgeous fairy-type looks that tell your opponent “I just chose the cutest character on my friends game and have no idea what I’m doing,” before you pulverise them into an apologetic slurry! I would play the hell out of this character, mostly for the same reason I play as Peach in Smash – sometimes, you’ve gotta win with style!
It had to be Mew didn’t it? Seriously, who wouldn’t want the opportunity to recreate the stand-off between Mew and Mewtwo from Pokémon the First Movie? Plus, with Nintendo making 2016 the year that Pokémon’s Gen 1 hit Virtual Console on 3DS, it’d make sense for them to go back to their roots like this. I know I’d certainly have taken Mew over Shadow Mewtwo in the existing roster!